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Project Case Study February 2026

3D Car Obstacle Game

3D Car Obstacle Game

Overview

This project is a 3D driving obstacle game developed in Python using PyOpenGL and GLUT for real-time 3D graphics and rendering. Players navigate a car along a road with dynamically generated obstacles such as other vehicles and roadside trees, while switching between first-person and third-person camera views. The gameplay features smooth controls, collision detection with a Game Over system, scoring, pause and restart functionality, day/night mode toggling, and optional cheat mode. It demonstrates hands-on experience with 3D rendering, interactive input handling, and game logic in Python.

Tech Stack

PythonPyOpenGLGLUTNumPyOpenGLGame Development